general updates :
– added all required files to run the mod standalone (EEC GT3 Base Mod v2.3 is not needed anymore)
– renamed main mod folder to “EEC_GT3_Addon” to prevent mismatch with newer EEC GT3 Mod installations
– removed unused cars, sounds and separated tracks to reduce mod size
– improved values in .car files
– improved / corrected entries in .CAS files
– improved damage files
– adjusted sound volumes on all cars
– improved engine emission and sound position values on all cars
specific updates on cars :
Aston Martin V12 Vantage :
– added new MoTeC (from World Endurance Series by SilverSun)
– added new Engine Sounds (from World Endurance Series by SilverSun)
– centered internal steeringwheel
– updated camera, feed on pedals and rpm range in .car files
– corrected some entries in .cas file and added new damage file
Audi R8 LMS Ultra :
– reworked powered lights texture (for rearlights and alpha channel)
– improved border edges on windows texture
– updated eyepoint, camera target, seat, feed on pedals and rpm range values in .car files
– corrected some entries in .CAS file and updated damage file
BMW Alpina B6 :
– added new Sounds (from EEC GT3 Base Mod v3.0) and adjusted .aud file
– fixed transparent rims parts
– updated eyepoint, camera target, seat, sw axis, display rpm and exhaust smoke values in .car files
– reworked .CAS file and updated damage file
BMW Z4 E89 :
– centered internal steeringwheel
– updated eyepoint, camera target, feed on pedals and display rpm values in .car files
– reworked .CAS file and updated damage file
Chevrolet Camaro GT :
– moved steeringwheel and motec slightly up / downwards for better view on RPM LEDs
– fixed transparent Motec background (right side behind LEDs)
– added matching motec background (powered lights)
– corrected / improved rainscreen animation
– merged single windows parts to one
– updated eyepoint, camera target, sw axis, first person driver and display rpm values in .car files
– corrected wrong file path for engine startup in .aud file
– reworked .CAS file and updated damage file
Chevrolet Corvette Z06R :
– updated eyepoint, camera target, shift stick, display rpm and exhaust smoke values in .car files
– corrected / improved rainscreen animation
– added new damage file
Ferrari F458 Italia :
– improved / corrected material and texture assignments for rearlights
– created / reworked powered light textures (rearlights and alpha channel)
– corrected / improved rainscreen animation
– improved unclean, pixelated edges on carbon parts (body2 texture) for team Farnbacher ESET
– updated eyepoint, camera target and display rpm values in .car files
– reworked .CAS file and added new damage file
Lamborghini Gallardo LP520 :
– added new cockpit (incl. Steeringwheel, Motec aso. from Gallardo LP600) and made all adjustments
– created new cockpit chassis
– added new external steeringwheel
– assigned better looking textures for wipers and diffuser
– corrected / improved rainscreen animation
– created new cockpit banner (cpit03 texture)
– reworked .CAS file and added new damage file
– updated eyepoint, camera target, seat, exhaust smoke and display rpm values in .car files
– corrected expo floor height
Lamborghini Gallardo LP600 :
– created / added new cockpit banners (cpit03 texture)
– updated camera target, sw axis, feed on pedals and display rpm values in .car files
– reworked .CAS file and added new damage file
Matech Ford GT :
– created new cockpit chassis
– moved internal steeringwheel slightly downwards for better outside view
– added engine sounds from eSR SCGT Series (same sounds, but remastered with more dynamic)
– adjusted sound file (.aud)
– corrected rainscreen animation
– reworked .CAS file and added new damage file
– updated camera target, external driver, shift stick and feed on pedals values in .car files
McLaren GT MP4-12C :
– updated eyepoint, camera target, first person, feed on pedals and display rpm values in .car files
– small updates on .CAS file and adjustments on damage file
Mercedes Benz SLS AMG :
– moved internal steeringwheel slightly upwards for better view on RPM LEDs
– corrected rainscreen animation
– reworked .CAS file and added new damage file
– updated eyepoint, camera target, sw axis, external driver, feed on pedals and display rpm values in .car files
Nissan Nismo GT-R :
– fixed flickering rearlights on rearbumper (A_2 and A_3)
– separated internal seat from cockpit (disturbed in cockpit view – can be activated in .CAS file if needed)
– corrected rainscreen animation
– moved internal steeringwheel slightly downwards
– updated eyepoint, camera target, external driver, feed on pedals and display rpm values in .car files
– reworked some .CAS file entries and added new damage file
Porsche 997 GT3 R :
– fixed flickering hood (visible from hood view)
– improved rainscreen animation
– updated eyepoint, camera target, feed on pedals and display rpm values in .car files
– reworked some .CAS file entries and added new damage file
It is very easy to test – simply copy your entire GTR2 folder and apply this mod and see what happens. In general, I learned to not mix HQ with other mods, I simply pick parts of HQ I need like wipers, skies, UI but not the entire pack because of conflicts. It is best not to mix mods in my experience.
I know nothing about modding and all that so forgive me of this question is weird, can I add this mod to the 16th anniversary patch?
Big thanks to the original authors and for packing this into a nice package with skins and championships. Just had an amazing race, everything worked smoothly, including Safety Car, great damage, great physics – wow.
The engine sounds are great as well.
100%, truly fantastic. Hopefully we’ll see Championship-like package made from V3.0 cars one day as well 🙂