Original Track build from scratch for F1C by OG-LOC
GTR2 Conversion by Mc Wolf
Version 1.1 updates done by Zwiss (I’ve packed only the files together)
He surprised me with this great update – now the track looks fantastic !
Thank you very much to Zwiss !
Track Infos from Wiki and racingcircuits.info :
It was one of the main circuits in Japanese motorsport; until 2002, every year, one or more races of the most important national categories, (the Japan GT Championship and Formula Nippon series) were held at this circuit.
Mine Circuit has enjoyed a long history under a variety of different names, hitting its heights in the early 1990s following a highly-publicised rebuilding in an unsuccessful bid to land a Formula One race. It was bought by Mazda in 2006 and has now closed to racing, though continues its life as one of the motor manufacturer’s Japanese proving grounds.
The track, located near Mine City in Yamaguchi Prefecture, began as a much more humble facility. Opening at the end of 1972, the Atsu Circuit – as it was then known – was a mere 0.8 miles in length, with seven corners packed into its roughly triangular parcel of land. With the exception of the first spring race of the 1973 season, all races were run anti-clockwise.
Version 1.0 :
– fixed all things for GTR2
– added animated flagmarshals
– added rainreflections
– set pacecar positions
Thank you :
MANY THANKS to the author “OG-LOC” for permission to convert his track.
Special Thanks to “KHAN1670” for the GDB file.
Special Thanks to “BETTY SWOLLOX” for the original GTR2 loading screen files.
Special Thanks to “NEEL JANI” for the corrected rain reflections.
and for good tips from “DER DUMEKLEMMER”, THANK YOU !
This was the first track build by OG-LOC, and it’s a little bit too long.
It’s the XXL version. Funny to drive ! That’s all !
Have fun !