Circuit de la Sarthe, Le Mans 1977-1979
Track created by Virtua_LM
Virtua_LM is proud to present you with the result of nearly 2 years of work, the Le Mans project for rFactor. Our goal was to realise the different layouts from 1977 to 1996 with the highest level of accuracy and details allowed by modern computers and graphic boards.
Release History :
19.06.2008 : AIW fix for GTR2, GT-Legends and Race07 versions
14.06.2008 : Release GTR2, GT-Legends and Race07 versions
08.02.2008 : Release of v1.10 : 1977 version
16.06.2007 : Release of v1.00 : 1979 version
Real Track Infos from Wiki :
The Circuit des 24 Heures du Mans, also known as Circuit de la Sarthe (after the 1906 French Grand Prix triangle circuit) located in Le Mans, Sarthe, France, is a semi-permanent motorsport race course chiefly known as the venue for the 24 Hours of Le Mans auto race. Comprising private, race-specific sections of track in addition to public roads which remain accessible most of the year, its present configuration is 13.626 kilometres (8.467 mi) long, making it one of the longest circuits in the world. Capacity of the race stadium, where the short Bugatti Circuit is situated, is 100,000. The Musée des 24 Heures du Mans is a motorsport museum located at the main entrance of the venue.
Up to 85% of the lap time is spent on full throttle, putting immense stress on engine and drivetrain components. However, the times spent reaching maximum speed also mean tremendous wear on the brakes and suspension as cars must slow from over 320 km/h (200 mph) to around 100 km/h (60 mph) for the sharp corner at the village of Mulsanne.
The circuit was modified ten more times – in 1971 (a year where the prototypes were averaging over 240 km/h (150 mph), and was also the last year the classic circuit was used). Armco was added to the pit straight to separate the track from the pits, and in 1972, the last part of the race track was revamped considerably with the addition of the quick Porsche curves bypassing “Maison Blanche” and part of the first straight and all of the second straight between the pits and Maison Blanche.
In 1979, due to the construction of a new public road, the profile of “Tertre Rouge” had to be changed. This redesign led to a faster double-apex corner and saw the removal of the second Dunlop Bridge.
Algis (track modelling), Amax (archive), Aprimatic (painting), Burger4man (car modelling), Danilo (AIW), Dave_3D (car modelling), DerDumeKlemmer (conversion), Discocandy (painting), Eclipsee (car modelling), Eden7c (R&D), Etone (archive), F1Driver (painting), Joe Bar Team (R&D), King Of The Ring (car modelling), Markus Nissa (car modelling and painting), Monsum (track modelling), Nugit (car modelling), Padajacaba (R&D), Racer-BR (painting), Revsect (R&D), Swiss Hutless (car modelling), Sylvain (track modelling), T-Spark (painting), Tato (painting), Trumpf (R&D), Vassalfada (sounds), Vince Klortho (R&D), Zulu (painting),
Beta testers and external support :
Agathe, Batman, Bullitt, Christ, Desmo, Digitt, DrGroove, Ekaterina, Elio75, Elwood, emac, Eric.Bugs, Grietick, Gui930, Gundam, Gwladys, Hunaudieres, JBMASS, Jean-Claude, Khyn, Ludo24H, Pete Walsh, Moucham, Mullog, Niko, Nikolovic, Otaugames, Pontiac, Raegon, Roswell, SpeedFr, Sticky-Fingers, Laurent Rabier, Tmsi68, Vevex, Wimille.
Special thanks go to…
* Image Space Incorporated (ISI)… for developing rFactor and for their technical support.
* Pete Walsh obviously… for creating rFactorCentral, the heart of the rFactor modding community.
* emac and the whole RH crew… for hosting our forums and for their kindness and honesty in our everyday virtual life.
* RacingFR testers… for their enthusiasm and particularly Desmo and Sticky-Fingers for the great organization.
* Dave Noonan for developping 3DSimED V2 and then making decent conversions possible to other GMT2 engines.
* Our families who shared and endured this strange passion during those last years.
* Our loyal fans.
Terms and conditions :
Conversion or modification of any of this package’s contents is strictly prohibited, whatever the destination platform. Usage of textures can be granted according to the conditions described on the Virtua_LM website (disclaimer section).
In a more general way, the restrictions of use applied to this package are described on the Virtua_LM website (http://virtua-lm.com). Any additional question can be asked (in a polite way) on our forums.
Known limitations :
Some flickering shadows may appear at several locations on the track (pit lane and Mulsanne corner especially). This limitation can be reduced with specific settings in CAM files (ClipPlanes values), especially with the swingman camera.