Mod created by Ron123 / TrackaHolics
Model created by EA for NFS Series
Skin #26 by Yuki729
Car Infos from Wiki :
The Shelby Daytona Coupe (also referred to as the Shelby Daytona Cobra Coupe) is an American sports-coupé related to the AC Cobra roadster, loosely based on its chassis and drive-train. It was built for auto racing, specifically to take on Ferrari and its 250 GTO in the GT class. Just six Shelby Daytona Coupes were built between 1964 and 1965, as Shelby was reassigned to the Ford GT40 project to compete at the 24 hours of Le Mans, again to beat Ferrari in the highest level prototype class. With the Shelby Daytona, Shelby became the first American constructor to win a title on the international scene at the FIA World Sportscar Championship in 1965. The Shelby Daytona has recently been chosen for historic preservation as a significant vehicle in the history of auto racing.
During 1964 and 1965, Ford entered their six Shelby Daytona Coupes in numerous races through the British Alan Mann Racing Ford factory team, as well as a temporarily selling or leasing to other racing teams such as “Tri-Colore” of France and Scuderia Filipinetti of Switzerland.
During this period, Shelby Daytona Coupes raced in GT Division III, for engine displacements over 2000 cc. They competed at numerous 500 km, 1000 km, 2000 km, 12 hour and 24 hour races on the World Sportscar Championship circuit, including events at Le Mans, Daytona, Sebring, Imola, Reims, Spa Francorchamps, Goodwood Circuit, Oulton Park, Circuito Piccolo delle Madonie, the multi-race Tour de France Automobile, Enna, Rouen, Monza, and Nürburgring.
The Shelby Daytona Coupes, in their first year of competition, finished second (by 6 points) in GT III class for the 1964 World Sportscar Championship season. The Shelby Daytona Coupes won the GT III class (by 19 points) for the 1965 World Sportscar Championship season.
Mod Infos :
Shelby Daytona (1965) with overall 6 different teams
if you want the bonnet open in the showroom then open the “Shelby_Daytona.cas” file in notepad and scroll down to the line :
<EXPO> MeshFile=Shelby_Daytona_hooda_style<6>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
change it to :
<EXPO> MeshFile=Shelby_Daytona_hoodc_style<6>.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(200.0) Reflect=True
updates by SiGi for eSport-Racing.de :
– updated ReadMe, Sim-Files and added Template Folder
Installation Instructions :
extract the .rar file with WinRAR or similar unpacker and copy-paste the GameData folder to
your GTR2 main directory – allow to overwrite all existing folders / files with “YES ALL” – done.
No original GTR2 files will be overwritten.
– only for private, non-commercial use / entertainment
– use at your own risk
– this mod may only be hosted on http://trackaholics.forumotion.com and esport-racing.de
Ask for permission if you want to use our cars or parts of it for other projects !
TrackaHolics Forum :
One Thought to “Shelby Daytona 1965 v1.0”
I have no idea how much work goes into something like this, but wouldn’t it be worth the time to find out what the car’s real performance was? Top speed was 185, not 145.