Batmobile v0.9

Batmobile for GTR2

Mod created by ravenmorpheus2k

Credits

3D Model from the Game “Batman: Arkham Asylum” (2009)

Mod Infos :

This has been sitting on my HDD for a while now and I haven’t quite gotten around to finishing it, but I thought I’d upload it anyway as I know some people were showing interest in it and I’m unlikely to finish it.

It’s in need of some bespoke physics, currently it uses the Dodge Viper physics and sounds. And whilst the model is pretty much done as far the in-game appearance is concerned it could probably do with some bits and pieces done to it here and there…

…And someone was going to do me a jet turbine engine for the car, but they never got back to me on that one…

…So I’ll call this a beta version.

Installation Instructions :

extract the .rar file with WinRAR or similar unpacker and copy-paste the GameData folder to
your GTR2 main directory – allow to overwrite all existing folders / files with “YES ALL” – done.

The car can be found in the Official 2003 class (as that’s where the Viper I borrowed the physics/sounds from is from).

 

Size: 21 MB
Version: 0.9 beta
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One Thought to “Batmobile v0.9”

  1. Anders Bricquet

    No hands visible on steering wheel -as with ‘vanilla’ (or is it ‘pineapple,’ instead) vehicles that GTR2 ‘base game’ includes. Cockpit is very nice and reminisces of the Batmobile. I wish there was more ‘visibility’ from the cockpit view also.

    Exterior of the model is ‘swanky’ — but somewhat too ‘bulky’ looking….and unrefined/unpolished. Polygon count is a little too low and thus exterior model looks slightly ‘fake.’

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