Diepholz 1994 v1.0

Diepholz 1994 for GTR2

GTR2 Version by derDumeklemmer

Back in 2011 Tommy78 relesed his amazing scratch build of several layouts of Diepholz Airbase 19984-1996 for rFactor.

– My biggest respect for his fantastic work –

He kindly gave me permermission to convert it to GTL/GTR2.

As an event of out the DTM 1994 series we’ve sheduled a race on Diepholz at Bierbuden’s GTR2 representation Koelschbierbude.de.
So I’ve started to convert Diepholz in 92-96 layout to the SimBin universe and added the values I’m able to do.

The modifications are to much to mention here, pls. have a try and share your opinion about.

We’re offering the result of all our working hours to all of you free of charge but we ask for one single fee from your side:

Pls. give a little respect to all these working hours all of us spend for free for your entertainment!
This project is a “take it as it is, or leave it”-release, pls. see EULA for more detailed information.

Track Infos from Wiki :

The Diepholz Airfield Circuit was an auto racing circuit in the south-west of the town of Diepholz, Germany. It was a temporary circuit on a military airfield, which is still in use by the German military today.

Diepholz airfield circuit.svg

The full length of the runway was used as part of the circuit with a fast double chicane and the start/finish straight which included a temporary pit lane going down one side of the runway. There were no pit garages or permanent racing related buildings on site. Racing first took place at Diepholz in 1968, due to a lack of permanent circuits in Germany. Used mainly for Touring car racing, Diepholz was a regular venue on the calendar for the DTM series. When the DTM, then known as the FIA International Touring Car Championship, collapsed at the end of 1996, there was little use for the circuit.

The circuit was very similar to those at Burke Lakefront Airport and Edmonton City Centre Airport.

Virtual Track Features :

– Working Start-/PitIn-/Pitoutlight
– Animated marshals
– Full featured GTL AIW for 36 cars (incl. pace car)
– multi layer shaders

CREDITS:

– Tommy78 for his fantastic rF version

SPECIAL THANKS:

– DutchDevil for getting me started in conversion issues
– MotorfX and Greybrad for their kind AIW guidance
– my lovely wike ‘Dumeklemmerin’ for all her patience and understanding.

..and all the guys I’m in contact due to conversion issues.

KNOWN ISSUES:

– none

YOU’VE FOUND A BUG:

Pls. report bugs in our forum at www.koelschbierbude.de

VERSION-HISTORY:

2016-12-18 V1.0:
– initial GTR2 version

Have fun,
derDumeklemmer

 

Size: 19 MB
Version: 1.0
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