Circuit de la Sarthe, Le Mans 1967
Original Track created by Roland Ehnström
GTR2 Conversion by Mojo66
updates by sunalp2
Thanks to sunalp2 for fixing a few problems with the trees.
Track Infos from Wiki :
The Circuit des 24 Heures du Mans, also known as Circuit de la Sarthe (after the 1906 French Grand Prix triangle circuit) located in Le Mans, Sarthe, France, is a semi-permanent motorsport race course chiefly known as the venue for the 24 Hours of Le Mans auto race. Comprising private, race-specific sections of track in addition to public roads which remain accessible most of the year, its present configuration is 13.626 kilometres (8.467 mi) long, making it one of the longest circuits in the world. Capacity of the race stadium, where the short Bugatti Circuit is situated, is 100,000. The Musée des 24 Heures du Mans is a motorsport museum located at the main entrance of the venue.
Up to 85% of the lap time is spent on full throttle, putting immense stress on engine and drivetrain components. However, the times spent reaching maximum speed also mean tremendous wear on the brakes and suspension as cars must slow from over 320 km/h (200 mph) to around 100 km/h (60 mph) for the sharp corner at the village of Mulsanne.
Car speeds increased dramatically in the 1960s, pushing the limits of the “classic circuit” and sparking criticism of the track as being unsafe, after several trials related fatalities occurred. Since 1965, a smaller but permanent Bugatti Circuit was added which shares the pit lane facilities and the first corner (including the famous Dunlop bridge) with the full “Le Mans” circuit. For the 1968 race, the Ford chicane was added before the pits to slow down the cars. The circuit was fitted with Armco for the 1969 race. The “Maison Blanche” kink was particularly harrowing, claiming many cars over the years (including three Ferrari 512 variants) and several lives, including the legendary John Woolfe in 1969 behind the wheel of a 917 Porsche.
Sim Version :
This is track was created for GPL, graphics are therefore not on par with standard GTR2 tracks.
– skipping the formation lap doesn’t work
– there are a lot of holes between the trees
– the design of most trees and signs does not allow them to be collision targets
– no VisGroups have been set due to the low number of track objects, i.e. no detail settings
updates by sunalp2:
Multiple upgrades for Le Mans 67 for GTR2
* GTR2 Style Lod and maps.
* Animated Marshals. (white uniforms courtesy of DerDumeklemmer)
* Fixed Pace Car: Used to be at the back of the grid, now it leads the pack.
* Fixed Skip pace lap: Used to throw you over the wall.
* Fixed pace car speed: 100KPH (thanks to nogrip member unseen for information).
Also includes a rar file of all changed files for back up.
Animated Marshals for 67 Le Mans for GTR2 by sunalp2 :
Here are some animated Marshals for one of my favourite tracks.
Thanks to motorfx for his tutorial.
I have used the white marshal uniforms from 67 Machwerk by DerDumeklemmer, as they are much easier to see, and they fit the period better.
Out of necessity some are standing close to the road so try not to run them over.