Track converted and revised for GTR2 by motorFX
release date : 31/05/2008
Track Infos from Wiki :
The Grand Prix of Long Beach is an IndyCar Series race held on a street circuit in Long Beach, California. Christopher Pook is the founder of the event. It was the premier race on the CART/Champ Car calendar from 1996 to 2008, and the 2008 race was the final Champ Car series race prior to the formal unification and end of the open-wheel “split” between CART and IRL. Since 2009, the race has been part of the unified IndyCar Series. For most of its history, the race has traditionally been held in April. It is one of the longest continuously-running events in Indy car racing, and with its rich history, is considered one of the most prestigious events on the circuit.
The Long Beach Grand Prix is the longest running major street race held in North America. It started in 1975 as a Formula 5000 race, and became a Formula One event in 1976. Incredibly, in an era when turbocharged engines were starting to come to prominence in Formula One, Long Beach remains one of the few circuits used from the time Renault introduced turbos in 1977 until the last Long Beach Grand Prix in 1983 that never once saw a turbo-powered car take victory.
Virtual Track Infos :
GPCLongbeach79, scratch built and since updated with new pit section in the correct place at time of ’79 GP.
these GPC tracks for GTR2 were originally made for the GPC 79 Mod by the team and myself, now updated and enhanced them for GTR2, added all rain reflections, and animated Marshalls (adapted track fences to accomodate) using the latest gtr2 type of Startlight and pitlights. AIW files are adapted for GTR2 and all have wetpaths added, all banners were made to represent the tracks of 1979.
Installation Instructions :
extract the .rar file with WinRAR or similar unpacker and drop the
track-folder into your GTR2\GameData\Locations\…directory – done.
– only for private, non-commercial use / entertainment
– use at your own risk
All copyrights belong to their respective owners.
Ken H (motorFX)