GTR2 Conversion and revised by ZWISS
Track Infos from Wikipedia :
Nivelles-Baulers was a 2.314 miles (3.72 km) race track in Nivelles (in French)/Nijvel (in Dutch) near Brussels, Belgium.
Built in 1971, the circuit hosted two rounds of the Formula One Belgian Grand Prix in 1972 and 1974 during the time when the race was supposed to alternate between Walloon and Flemish circuits. Designed by Roger Caignie to be a safe alternative to Spa, Nivelles was perhaps too safe. It had massive runoff areas, was flat and featureless, and was described by many drivers as being bland and sterile.Nivelles was not popular amongst the paying spectators since they thought that they were not close enough to the action.
The track ran into economic problems very early in its life. The organiser went bankrupt in 1974. They were however able to find enough sponsors to organise that year’s Formula One race. In 1976 it was once again Nivelles’s turn to organise the Belgian Grand Prix, but the track was not considered safe enough for Formula One because of the condition of the tarmac.
By 1980 the circuit was deemed too dangerous for car racing, but motorcycle events continued until 1981. When the circuit licence expired on June 30, 1981, the track was finally closed for good. Until the late 1990s the pit buildings and the circuit were left abandoned, and it was possible to drive illegal laps around the track. However, in the early 21st century the track was demolished and is now a part of an industrial estate, but it is still possible to see traces of the circuit.
The fastest F1 lap at the circuit was set in 1974 by Denny Hulme, who set a time of 1:11.31 in his McLaren-Ford.
GTR2 Track Infos :
I released a beta 0.5 a long time ago.
But since then I found much more datas :
pictures, film and even some of the original plans made by the architects at the time.
I hope to release a v1.0 very soon, including more trackside objects, rain reflection and AIW fixes.
Please let me know if there are any issues.
updates by SiGi for eSport-Racing.de (February 2019) :
– zipped all objects (.gmt) and textures (.dds) files to .gtr
– updated ReadMe file
Note : since the ReadMe file contained no further infos about who made this track originally (scratch build or a conversion) I did some research and found a similar route for rFactor :
maybe the track was converted from there, so I put this info here times in addition – but without guarantee (if someone knows more exactly, please comment)
Installation Instructions :
extract the .rar file with WinRAR or similar unpacker and drop the
track-folder into your GTR2\GameData\Locations\…directory – done.
– only for private, non-commercial use / entertainment
– use at your own risk
All copyrights belong to their respective owners.