Original Track created by Fredhot and Neel Jani for rFactor
Basic Track created with Bob’s Trackbuilder by Fredhot
GTR2 Conversion, modifications and optimizations by Neel Jani
Special thanks to Fredhot for his confidence !
About the Circuit :
After Vitus Parc, I’m proud to present this new fictional track, 4.113mi long, fictitiously located in Switzerland. It features rapid successions, significant elevations of land (65 meters high with slopes up to 20%), banked turns. He has several technical difficulties, blind turns, braking in support of fast corners requiring high downforce, but also fast sections fully loaded with relative high top speeds. The four-turn on a steep slope is difficult to negotiate, and is an important factor in tire wear.
The circuit has two variants, SAH anti-clockwise, and SH clockwise. In order to run smoothly on the ripples, they were built with the “wall” tool of BTB, which offers the opportunity to ride comfortably on the curbs in both directions, which would have been difficult to achieve with the “S-Object” tool 3Din BTB normally used to create the curbs. With this method, the ripples are friendly enough to ride it, which is necessary if one wants to go fast on Piddy. To enable it to play the card of the strategies of pit stops, access to the pits are shorter and faster than the runway to minimize the time spent in the pits.
I thank the following people for their implication and devotion :
Thierry81 for the AIW adjustment for 36 cars.
Luigi for the new cameras, the time that he grants to me and for his quality work.
Boblebric and Thierry81 for beta testing.
For the update of the circuit and parts of the new 3D objects, one or more textures were created with images of CGTEXTURES.COM. These images cannot be redistributed by default, please visit www.cgtextures.com for more information.
also thanks to :
SimBin for GTR2
Adobe for Photoshop
Dave Noonan for 3DSimED and SimGarage
No modification authorized without the agreement of Fredhot and Neel Jani !