Circuit created by Virtua_LM Team
Version : 1.00
released : 27.06.2011
Track Infos from Wikipedia :
Sebring (pronounced “sea-bring”) Raceway is one of the oldest continuously operating race tracks in the U.S., its first race being run in 1950. Sebring is one of the classic race tracks in North American sports car racing, and plays host to the 12 Hours of Sebring.
The raceway occupies a portion of Sebring Regional Airport, an active airport for private and commercial traffic that was originally built as Hendricks Army Airfield, a World War II training base for the U.S. Army Air Forces.
Sebring Raceway occupies the site of Hendricks Army Airfield, a training base for B-17 pilots in operation from 1941 to 1946. After the war, Russian-American aeronautical engineer Alec Ulmann was seeking sites for converting military aircraft to civilian use when he discovered potential in Hendricks’ runways and service roads to stage a sports car endurance race similar to the 24 Hours of Le Mans, a race Ulmann was inspired to somewhat re-create in the United States. Sebring’s first race was held on New Year’s Eve of 1950, attracting thirty race cars from across North America. The Sam Collier 6 Hour Memorial race was won by Frits Koster and Ralph Deshon in a Crosley Hot Shot that had been driven to the track by Victor Sharpe.
The first 12 Hours of Sebring was held on March 15, 1952, shortly growing into a major international race. In 1959, the track hosted the U.S.’ first Formula One race (the successor to historic European Grand Prix motor racing), held as that year’s installment of the historic United States Grand Prix competition. However poor attendance and high costs relocated the next U.S. Grand Prix to Riverside International Raceway in southern California.
Virtua_LM is proud to present you with one new endurance legendary track: Sebring, United States.
Sebring 12 hours Course
Sebring Club Course
Sebring Modified Course
Amax (archive), Aprimatic (painting), Chris (car modelling), Dave_3D (car modelling), DerDumeKlemmer (conversion), Discocandy (painting), Etone (archive), emac (IT and webmaster), F1Driver (painting), Gmilno (AIW), HarryCS (car modelling), JazzDevil (car modelling), Markus Nissa (car modelling & painting), Monsum (track modelling), Nugit (car modelling), Racer-BR (painting), Swiss Hutless (car modelling), Sylvain (track modelling), T-Spark (painting), Tato (painting), Vassalfada (sounds), Vince Klortho (R&D), Zulu (painting).
Our thoughts also go to our long term friends who built Virtua_LM history: Burger4man, Danilo, Eden7c, Eclipsee, Joe Bar Team, King Of The Ring, Padajacaba, Revsect, Trumpf.
Beta testers and external support
Arnold Wong, Batman, Bullitt, Christ, David Wright, Desmo, Digitt, DrGroove, Elio75, Elwood, emac, Eric.Bugs, F1Racer, Firefox, Greeze, Greybrad, Grietick, Gundam, JBMASS, Kakushi, Kalaan, Khyn, Menro, Mika Hirvonen, MilleFeuilles21, MotorFX, Moucham, Mullog, Niko, Nikolovic, Otaugames, Pete Walsh, Punko353, Raegon, Roswell, Spacekid, SpeedFr, Sticky-Fingers, Sulky, TheLonely, TheNewBob, Tmsi68, Valgone, Vevex, Yoss.
Special thanks go to …
* Image Space Incorporated (ISI), for developing rFactor and for their technical support.
* emac, for hosting our forums and for his kindness and honesty in our everyday virtual life.
* Our beta test team, for their unvaluable help in the last moments preceding the release.
* Our families who shared and endured this strange passion during those last years.
* Our loyal fans
Terms and conditions
Conversion or modification of any of this package’s contents is strictly prohibited, whatever the destination platform. Usage of some textures can be granted according to the conditions described inside the Virtua_LM disclaimer written on our website. In a more general way, the restrictions of use applied to this package are described inside the disclaimer section of the Virtua_LM website. Any additional question can be asked (in a polite way) on our forums.