Circuit de la Sarthe, Le Mans 2012
Track Infos from Wiki :
The Circuit des 24 Heures du Mans, also known as Circuit de la Sarthe (after the 1906 French Grand Prix triangle circuit) located in Le Mans, Sarthe, France, is a semi-permanent motorsport race course chiefly known as the venue for the 24 Hours of Le Mans auto race. Comprising private, race-specific sections of track in addition to public roads which remain accessible most of the year, its present configuration is 13.626 kilometres (8.467 mi) long, making it one of the longest circuits in the world. Capacity of the race stadium, where the short Bugatti Circuit is situated, is 100,000. The Musée des 24 Heures du Mans is a motorsport museum located at the main entrance of the venue.
Up to 85% of the lap time is spent on full throttle, putting immense stress on engine and drivetrain components. However, the times spent reaching maximum speed also mean tremendous wear on the brakes and suspension as cars must slow from over 320 km/h (200 mph) to around 100 km/h (60 mph) for the sharp corner at the village of Mulsanne.
Virtual Track Infos :
This is a slightly updated version of the 2013 release. Please delete all previous versions!
This track was made from scratch by zolee145 for rFactor.
Conversion to GTR2 by Rainmaker with friendly help from LaChub. Special thanks to Tano for beta testing.
Special thanks to:
LalleR
Tano (beta testing, original permission)
Tibi (ferris wheel)
Kay (safety car hint)
Used software:
3DSimed
All XPackers
Bob’s Track Builder
GPS Track Analyse
Google Earth
change-log :
Update 1.30 :
Thanks to BillBro there are following updates:
– reworked aiw for finally 56 working pit positions!
– added rain reflections
– fixed white road line that had a strange light effect at night
– fixed a transparency issue with the fence
– changed start lights values
– skip flying start should now work properly
– updated some values in the .gdb
Update 1.23 :
– raised number of pit positions (52) again
– added marshals on the track, thanks to Hans Kindler
– removed version number from the loading screen
– fixed a typo
Update 1.22 :
– fix for the pit building roof
– fixed number of pit positions
– updated loading screen
Update 1.21 :
– corrected sun position
– repacked complete track with updates
– AI pit drive out corrected (again)
– deactivated those yellow anti-corner-cut sticks
Update 1.2 :
– added full original night lights
– fixed flying starts
– proper loading screen
Update 1.1 :
– the ferris wheel has now night lighting
– skybox added
– AI pit drive out corrected
– no yellow pitoutlight anymore
– adapted loading screen
– adjusted Latitude, NorthDirection and RaceDate
Known bugs:
– between Mulsanne and Indianapolis is some road flickering at night
– STEAM version: I had some issues with the headlights at night
– at rain the skybox is to bright
– night lights are enable at day time