Tsukuba 2005 v2.0

Tsukuba 2005 for GTR2

GTR2 Conversion by ZWISS

Credits :

Original track made by ‘Polar Blue 21’ for Grand Prix Legends
GTR2 LODS made by Taku
cams by Patrick Ramirez
Simbin and ISI for objects and textures here and there

Track Infos from Wikipedia :

The Tsukuba Circuit is a motorsport race track located in Shimotsuma, a neighboring city of Tsukuba, Ibaraki Prefecture, Japan. It is 2.045 kilometres (1.271 mi) long, has 32 pits and the longest straight is 437 metres (0.272 mi) long. There is a small chicane corner that is used for motorcycle racing only and increases the total length to 2.070 kilometres (1.286 mi). The track was established in 1966 with the aim of attracting young people to participate in motor sports, but was not actually completed until 1970. At the present time, an event is held every week. The track has a large variety of corners, ranging from wide sweepers to hairpins. The circuit accommodates 8500 spectators on the track, 3000 in the stands, 5000 on lawn seats, and 500 standing over the pits.

Tsukuba-circuit.svg

The track has appeared in numerous video games, including iRacing, Forza Motorsport, 2, 3, and 4, Gran Turismo 4, Gran Turismo PSP, Gran Turismo 5, 6, and Sport, Tourist Trophy, Enthusia Professional Racing, rFactor, Assoluto Racing, and D1 Grand Prix. The track is commonly used for tuner events and has appeared in the final installment of the Shuto Kousoku Trial series, SKT Max. The circuit has also gained popularity because of its heavy use by Best Motoring to test and race a variety of vehicles.

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The original SIM Version :

This track was CREATED by ‘Polar Blue 21’ for Grand Prix Legends and released on February 21, 2004. I released version 1.0 as a pretty simple conversion, but V2.0 is 90 % redone.

The GTR2 Conversion :

Dutchdevil gave me permission to use his GTL version to create a GTR2 version.
I did not get in contact with Polar Blue 21, but since GTL was allowed, I have no reason to believe the original author would mind a GTR2 version was made.

UPDATE 2.0 :

– 90 % of the track is totally new… objects and textures
– new cam files by patrickramirez
– new AIW file done from scratch

Known Issues :

– AIW: skipping a formation lap does not work
– AIW: skipping out lap with time trial does not work yet
– better textures and trackside objects will be added in the future
– the grandstands on the main straight are far still the old ones

Please note :

Please delete the old version.
GameData/Locations/_Tsukuba

Have fun !

ZWISS

 

 

Size: 12 MB
Version: 2.0
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