GTR2 Conversion by rsvmille42 of the “Race07” Zandvoort track
Edited AIW and GDB-file, some changed textures, more visible groove added.
inclusive 2009 update by Arthur Vince (read below)
Simbin : Track
sunalp2 : coloured marshall overalls
Taku : LOD screens
Dave Noonan : 3DSimed
Luigi Auriemma : wtcced (decryption tool)
Track Infos from Wikipedia :
To solve a number of problems that had made it impossible to develop and upgrade the track, the most important one being noise pollution for the inhabitants of the part of Zandvoort closest to the track, the track management adopted and developed a plan to move the most southern part of the track away from the housing estate and rebuild a more compact track in the remaining former ‘infield’. In January 1987 this plan got the necessary ‘green light’ when it was formally approved by the Noord-Holland Provincial Council. However, only a couple of months later a new problem arose: the company that commercially ran the circuit (CENAV), called in the receiver and went out of business, marking the end of “Circuit van Zandvoort”. Again the track, owned by the municipality of Zandvoort, was in danger of being permanently lost for motorsports. However, a new operating company, the Stichting Exploitatie Circuit Park, was formed and started work at the realization of the track’s reconstruction plans. Circuit Park Zandvoort was born and in the summer of 1989 the track was remodeled to an interim Club Circuit of 2.6 kilometers (1.6 mi), while the disposed southern part of the track was used to build a Vendorado Bungalow Park and new premises for the local football and hockey clubs.
In 1995, CPZ (Circuit Park Zandvoort) got the “A Status” of the Government of the Netherlands and began building an international Grand Prix Circuit. This project was finished in 2001 when, after the track was redesigned to a 4.3 kilometers (2.7 mi) long circuit and a new pits building was realized (by HPG, the development company of John Hugenholtz jr, son of the former director), a new grandstand was situated along the long straight. One of the major events that is held at the circuit, along with DTM and A1GP, is the RTL Masters of Formula 3, where Formula Three cars of several national racing series compete with each other (originally called Marlboro Masters, before tobacco advertising ban). A noise restriction order was responsible for this event moving to the Belgian Circuit Zolder for 2007 and 2008. However, the race returned to its historical home in 2009.
Circuit Park Zandvoort played host to the first race in the 2006/07 season of A1 Grand Prix from 29 September–1 October 2006. On 21 August 2008, the official A1GP site reported that the 2008/09 season‘s first race has moved from the Mugello Circuit, Italy to Zandvoort on the 4–5 October 2008 due to the delay in the building the new chassis for the new race cars. The Dutch round moved to TT Circuit Assen in 2010. A1GP bankrupted before its fifth season and the Dutch round was replaced with Superleague Formula.
GTR2 FEATURES :
– Full featured GTR2 AIW (25 cars).
– Animated Marshalls.
– Working Start/Pitlights.
– Supports dx8, dx9.
– Rolling starts working.
– Time-trial mode working.
No nightlights, but driving at night is possible, most important things will light up when shined on.
– Extract the zip to your GTR2/Locations folder.
KNOWN ISSUES :
– Restricted dx7 support.
– Lower FPS at first corner (Tarzanbocht).
Note: when you have lower FPS, try lowering detail for shadows/track, as this track is full of detail.
– Bumps: more bumpy track than usual. I’ve tried to eliminate them, it seems it’s less bumpier than before, also much depends on which car/mod you driving with. FFB settings in CAR-file for each car/mod is different, i can drive the track real fast with stock GTR2 cars. My FFB settings for my wheel: Full effects and reverse effects 100% strength.
– Supports only 25 cars, no room for more garages.
Special Thanks to Louike for betatesting
Suggestions/ improvements for this track are welcome!
Zandvoort 2009 update for GTR2
created by Arthur Vince
Version : 1.3
Update some DDS textures with GEditor, PSPro.
New billboards 2009 standards, updated grass, tarmac, buildings, cars, trucks etc.. to – TanGO Masters of Formula 3 – Layout of the track.
I’ve used some real videos’s to create the real stuff.
Also i’ve put some nice pictures from this event into the file.
update v1.3 :
– updated trackcam
– Truck windows appears wrong true fences
drop the Zandvoort07 folder into your GTR2\GameData\Locations directory,
allow to overwrite existing one with “YES ALL” – done.
if you dont like copy “7ZandvoortMap.gtr” file back from the original and allow to overwrite.
there should be no online-mismatch with this texture-update.
RACE 07 – The WTCC GAME © 2007 SimBin Studios AB. Developed by SimBin Development Team AB.
Published by SimBin Studios AB. All rights reserved. RACE 07 – The WTCC GAME is a trademark of
SimBin Studios AB. All other Trademarks are the property of their respective owners and used under licence.